Another month since my last post, and it’s been quite the month. On surveying the ground and the future in regards to my Coding Journey, ultimately resulting in a position accompanied by income, it started to dawn on me that this wasn’t going to happen. Scouring social media and company […]
App Development
Having created the basic guts of my app, using Core Data, and some back-end work, using PHP/MariaDB to generate a JSON file that populates the app, the next stage is to start laying out some screens / views in the app for UX (User Experience). Menu System In looking at […]
Coding is a simple word that means “all other words from now on will be complicated, designed to make you believe that you’re entering a world of the arcane”. And that pretty much sums up “Concurrency”. Why they couldn’t have come up with better and more self-explanatory words to hang […]
The lack of recent blog posts doesn’t mean I’ve been idle for the last ten days. Oh no. Having read through Core Data (Quick Start) in SwiftUI from Big Mountain Studio, I figured that it was about time that I put some of Mark’s teachings into practice. I’ve had an […]
Over the last couple of days, I’ve been working through the CWC+ “Design Collection” – a series of videos introducing design aspects. We have covered some of this before, so I haven’t sat through all of the videos. In particular, JC’s videos involving Figma are at such a pace that […]
In the Diving Deeper Into SwiftUI Views series of Live Videos, Mark Moeykens of Big Mountain Studio takes us through designing blueprints from inspiration to layout in Xcode. Other videos cover layouts, and when to use Grids, LazyHStack, etc. One video takes us through selecting a colour scheme using online […]
I’ve been enjoying this series of “live” videos so much that I’ve almost forgotten to blog about them. A refreshers: the CWC+ website offers access to a course called Working with SwiftUI Shapes. This is another name for the The SwiftUI Shapes Live Series presented by Mark Moeykens from Big […]
On the CWC+ website, a course called Working with SwiftUI Shapes is, apparently, another name for the The SwiftUI Shapes Live Series from Mark Moeykens from Big Mountain Studio. If you’ve been following my recent blog entries, you’ll already know that I’ve quickly become a big Mark Moeykens fan. His […]